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Utku Olcar

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Robotics Engineer · Robotics Software Engineer · Robotics Specialist · Mechatronics Engineer · Embedded Software Engineer

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Reflex Wall Event Game




Details

  • Date : April 25, 2017
  • Category : Device Solutions
  • Organization : Hisseli Harikalar

Reflex Wall Cover.jpg

This is a physical game for events to which participants can play a minute, especially for sportive brands. The system has one PC GUI Software, one microcontroller with a circuit board to manage the sensors and the lambs.

As microcontroller Arduino Mega is used. I programmed the Arduino Mega to manage all the gaming process inside of the embedded system program. The PC GUI software is developed with Unity3D The software only shows the scores and the time remaining in real-time and take the scoreboard.

Reflex Wall Bakanlık.JPG

The lambs are high power leads and there is a sensor in the middle of the targets on the wall. These targets are designed with Solidworks and produced with a lathe machine. Also, the wall is designed with Solidworks and produced with aluminum material. These production jobs are out-sourced.

render1.109.jpg




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4/25/2017
utku olcar
3D Print, Arduino, Event Technology, Lathe Machine, PowerLed, Solidworks, Unity, Unity3D 3D Modelling, Device Solutions, Embedded System Programming, PCB Design
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